Unofficial
Lifecycle unknown
Lost City
[EU][ASA][Lost-City][x5][PVE]
Survivors online
0 / 32
Avg players (7d) 0.0
Peak players (7d)
0
Latency
81 ms
7d avg 81ms
7-day uptime
100.0%
Global rank
#12,109
of 58,844 · Top 21% · live
Player & Latency Timeline
ActivityTrack population swings against response quality and downtime states.
PlayersPing (ms)OfflineNo responseTypical rangeCapacity
Loading chart data…
Peak Times
Weekly heatmap of the busiest periods for joining this server.
Loading peak times data…
Downtime Patterns
Weekly heatmap of recurring downtime pressure and outage risk.
Loading downtime patterns…
Recent disruptions
Longest outage events detected in the current window.
Activity & changes
How change detection works
Changes are recorded after a 90-second stability window. A likely wipe is inferred only when a published world day of 3 or higher returns to day 1. Observed capacity is not a reservation.
A record of observed server configuration and world changes.
Same cluster
Browse cluster membersOther tracked servers sharing cluster ID QfsgmIOTS0t4eQ004Mhm5vSzM9eTTYY5027KHEK7Dvw.
Nearby outposts
View moreSame map · Same mode
OnlineNA-PVE-Modded-LostCity181
2/70Players83 msPing (ms)Lost CityPvE
OnlineDragonsDen: Lost Souls Fibercraft/BoostedStats/25xharvest
2/20Players97 msPing (ms)Lost CityPvE
OnlineDriftstone - Lost City
2/20Players111 msPing (ms)Lost CityPvE
OnlineSagerGaming-LostCity-5x-Modded-with Stacking Mod
1/30Players64 msPing (ms)Lost CityPvE
OnlineAussieAscended LostCity 5xH/5xT/3xXP - AUS / OCE - Cluster
1/20Players69 msPing (ms)Lost CityPvE
OnlineSurvivalLegends Lost City ,10xT,5xH,3xXP,Crossplay,Starters
1/60Players96 msPing (ms)Lost CityPvE
OnlineZen Lands Omega Lost City
0/70Players32 msPing (ms)Lost CityPvE
OnlineKT Asobiba
0/2Players37 msPing (ms)Lost CityPvE